{"id":245,"date":"2021-07-26T22:03:46","date_gmt":"2021-07-26T22:03:46","guid":{"rendered":"https:\/\/pressbooks.ulib.csuohio.edu\/understanding-literacy-in-our-lives\/?post_type=chapter&#038;p=245"},"modified":"2021-08-09T16:09:39","modified_gmt":"2021-08-09T16:09:39","slug":"6-12-3-importance-of-communication-streamer-to-viewer-and-viewer-to-streamer-prospectus","status":"publish","type":"chapter","link":"https:\/\/pressbooks.ulib.csuohio.edu\/understanding-literacy-in-our-lives\/chapter\/6-12-3-importance-of-communication-streamer-to-viewer-and-viewer-to-streamer-prospectus\/","title":{"rendered":"6.12.3 Importance of communication: Streamer to viewer and viewer to streamer (prospectus)"},"content":{"raw":"<h3>English 102, March 2021<\/h3>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>In my final essay I will be discussing how and why communication happens between streamers and viewers. This topic is relevant to my experience because I am new to the streaming world. Being new to streaming and trying different platforms<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>to gain and reach audiences in the last month I have gained 50 followers. Hearing how other streamers started and how fast they reached their growth inspires me to keep streaming. You must stream gameplay at least 40 hours a week. For instance, there is a streamer who started out the same time I did he now has 14,000 followers, the only difference between me and his stream success is he did 24-hour streams, 48-hour streams. The followers came easy for him after 3 or 4 weeks of streaming. Communicating with the viewers is a big reason they will keep coming back to view your stream. Also, the level<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>of gameplay<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>on how good you are at the game is a deciding factor for viewership.<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>Im<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>not trying to get rich from streaming but by doing the research essay I will gain knowledge on how and why viewers watch a stream. My Thesis statement will be how<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>communication leads<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>to<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>viewers and why they stay in the stream.\u00a0<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>Streaming is all about communication from viewer to streamer, streamer to viewer and talking throughout the stream with teammates. Communication is a major key to a streamer\u2019s success. I did not realize how much communication is being used while streaming Until I started researching the topic. In my experience I would communicate to viewers but there is more<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>communication that is required to be successful in streaming. Any one can communicate but to communicate effectively is a different story. Having an intelligent engaging interaction with someone through a camera lens, viewers talking to you through commenting in a chat box, reading the viewers comments and acknowledging them is hard to do all while playing a game. With going back to school and learning to communicate in a more effective way will help<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>with streaming. Communication is simple enough, the literacy is difficult, from reading comments, engaging with the audiences, answering as<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>much<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>questions and playing well all determines the how and why viewers watch.\u00a0<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>Some of the research questions I will be answering are why does a viewer watch a live<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>stream? How communication helps the stream? Does communication help with other interpersonal skills?<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>Do viewers watch stream to gain gratification from streamer acknowledgment? Why is communication in streaming important? What kind of literacies are used within streaming?<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>I will also include my experience with watching and communicating with streamers I watch and my experience when I am streaming.<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>The academic fields that are related to my topic of communication from streamer to viewer and viewer to streamer are linked to one another. These academic fields are communication technology, behavioral psychology, Computer sciences, computer technology, developmental psychology, and social psychology. These academic fields<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>investigate<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>how and why communication from streamer to viewers and viewers to streamer happen. Streaming is up and coming<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>there are studies happening to gather data on recent years since there are more platforms for streaming in recent years.\u00a0<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>I will start my research essay with an introduction paragraph. Within this introduction paragraph I will discuss how communication reading and writing plays a role on the streaming<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>platforms in a brief condensed paragraph. In a couple sentences I will discuss how streamers interact with there audiences, how viewers interact with the streamer, why they interact with one another, and show the importance of communication from my own experiences. These questions will lead to other questions on how and why interactions happen within a stream. I will end my intro with a thesis to my essay which is why and how<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>communication happens within a stream.<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>\u00a0In my next paragraph, I will discuss how communication happens within a stream. I will go over some streaming terms and how the viewers to streamer communication happens. In this section I will be putting info I find from a scholarly article with the data they find on how communication works within a stream. I will have a few articles to help break down how communication happens in a stream.<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>In this paragraph I will discuss the research topic of how communication works within a stream.\u00a0<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>Next, I will start discussing why the communication is happening. I will explain why from a viewer\u2019s point of view and I will explain from a streamer point of view.<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>In this section I will use a scholarly article data on why communication happens within a stream from both views of viewers and streamers. In the paragraph I will discuss the research topic of why<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>communication<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>is important<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>during a<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>stream.<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>Next, I will discuss if<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>communication<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>within streaming helps other interpersonal skills. I will use the data in a scholarly article to determine whether other interpersonal skill<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>are<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>developing.<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>I will also show how communication works by a stream setup video. This will show what kinds of equipment is used to broadcast a live stream. By showing how communication starts from the equipment to streamer engaging with the audience. This will bring in another research question of how and why a viewer communicates to the streamer.\u00a0<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>I will use live streams from primetime gaming on Facebook. He is a great example and shows how he communicates to his community. He has 45,000 followers 3,000 supporters, and at least 200 people watching his stream at once. He reads almost every comment that is being asked to him. He engages with the audience and the audience is intrigued to stay around. Primetime is a great example because he talks for hours and barely plays the game anymore. To just sit talk and have 200 viewers is impressive. This also shows the gratification that happens through the interactions happening during the stream. Which will help answer the research question of why communication happens.\u00a0<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>Another streamer<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>I will show is hitman gaming, why people watch his live stream is because it is very entertaining. The worst gamer but he keeps viewers coming back to watch. He has over 200,000 followers and a minimum of 1,000 people watching him live and had 4.5 thousand viewers watching him live at once. He demonstrates how and why communication is important during the stream. The way he interacts with his community is in a vulgar, rude, sexual way but it is very entertaining.<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>To wrap things up I will take my personal experience of how and why I watch some streamers. Some streamers I watch because they do read off my comments and I feel important. Other streamer I watch because of the high level of gameplay and try to re enact their gameplay in my own. Other streamers I watch is because I play with them and I am part of the community. The streamers I will use for these examples are king Kaplow live gaming,<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>stylez<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>qp<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>gang, and<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>phree<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>gaming.<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>I will also show from my experience how I communicate and interact while I am live and streaming.<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>This is how I will write my final research paper<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>for English<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>102<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\" style=\"text-align: center\"><span class=\"eop\"><span>Annotated Bibliography\u00a0<\/span><\/span><\/p>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\" style=\"font-size: 14pt\">Diwanji, Vaibhav, et al.<\/span><span class=\"apple-converted-space\" style=\"font-size: 14pt\">\u00a0<\/span><span class=\"normaltextrun\" style=\"font-size: 14pt\">\u201cDon't Just Watch,<\/span><span class=\"apple-converted-space\" style=\"font-size: 14pt\">\u00a0<\/span><span class=\"normaltextrun\" style=\"font-size: 14pt\">Join<\/span><span class=\"apple-converted-space\" style=\"font-size: 14pt\">\u00a0<\/span><span class=\"normaltextrun\" style=\"font-size: 14pt\">in: Exploring Information Behavior and Copresence on Twitch.\u201d Computers in Human Behavior, vol. 105, 2020, p. 106221.,<\/span><span class=\"apple-converted-space\" style=\"font-size: 14pt\">\u00a0<\/span><span class=\"normaltextrun\" style=\"font-size: 14pt\">doi:10.1016\/j.chb.2019.106221.<\/span><span class=\"eop\" style=\"font-size: 14pt\">\u00a0<\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>In<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>this<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>article, \u201cDon\u2019t just watch join in\u201d by<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>Diwanii<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>Vaibhav,<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>et al. explains how experiences of live streaming helps create the interaction between viewer and streamer on streaming platforms. The interactions happen in various ways such as production information, reception information, reaction information and reward information. By observing how streamers on twitch,<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>dooleynotedgaming<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>and<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>gotholion, over a period they gained enough valid information to on go the research question. These research questions gathered by observing and monitoring the live stream helps obtain the data needed. The data collected what favorite to least way of interactions were taking place and how they were taking place.<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>Wohn,<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>Donghee<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>Yvette, et al. \u201cUnderstanding Digital Patronage.\u201d Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2019, doi:10.1145\/3311350.3347160.<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>In the second<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>article,\u201cUnderstanding<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>Digital Patronage: Why Do People Subscribe to Streamers on Twitch?\u201d by<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>Donghee<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>Yvette<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>Wohn<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>Peter<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>Eskander<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>et<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>al.links<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>how a community is created around a particular streamer. The interaction of subscribing to a streamer is key to create a digital patronage. Why do people subscribe to a streamer which involves paying a monthly sub fee when anyone can view a streamer free of charge. Interviews were performed on 16 different subscribers. From the interviews conducted the question why subscribe was answered by the subscribers saying the quality content was key selling point.\u00a0<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"eop\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\" style=\"font-size: 14pt\">Sj\u00f6blom, Max, and Juho<\/span><span class=\"apple-converted-space\" style=\"font-size: 14pt\">\u00a0<\/span><span class=\"normaltextrun\" style=\"font-size: 14pt\">Hamari. \u201cWhy Do People Watch Others Play Video Games? An<\/span><span class=\"apple-converted-space\" style=\"font-size: 14pt\">\u00a0<\/span><span class=\"normaltextrun\" style=\"font-size: 14pt\">Wohn,<\/span><span class=\"apple-converted-space\" style=\"font-size: 14pt\">\u00a0<\/span><span class=\"normaltextrun\" style=\"font-size: 14pt\">Donghee<\/span><span class=\"apple-converted-space\" style=\"font-size: 14pt\">\u00a0<\/span><span class=\"normaltextrun\" style=\"font-size: 14pt\">Yvette, et al. \u201cUnderstanding Digital Patronage.\u201d Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2019, doi:10.1145\/3311350.3347160.<\/span><span class=\"eop\" style=\"font-size: 14pt\">\u00a0<\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>In the third<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>article, \u201cWhy do people watch others play video games? An empirical study on<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>the motivations of Twitch user\u201d by Max<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>Sjoblom<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>Juho<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>Hamari<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>explain that viewers view streams for the gratification and why do viewers watch streams for hours upon hours. The viewers want the content of live broadcasting \u201creal time\u201d rather than a television broadcast. The study enlisted an investigation of five ways to motivate the viewer to chime in a certain<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>streamer .<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>The main and overall reason people tune into a stream from the results gathered is to release tension. The findings also indicated a positive predictor of how many hours users watch a stream.<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>Recktenwald, Daniel. (2018). The Discourse of Online Live Streaming on Twitch: Communication between conversation and Commentary.\u00a0<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>In the fourth article by<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>Recktenwald,<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>Daniel,\u201dLive<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>streaming is a new form of online broadcasting of video games<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>from live streaming platforms\u201d. In<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>the visual game, it<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>has a \u201ccomputer-mediated communication\u201d<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>between a streamer and<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>a decently sized active chat. The way of communicating<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>online via live stream<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>is quickly<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>spreading<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>to other<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>kinds of online live<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>broadcasting<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>(gaming platforms, discords,<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>obs<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>equipment, just chatting live streams).<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>A few experts in<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>sociological and ethnographic studies argue that live streaming is a mix<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>up<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>of<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>talking or commenting<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>and gameplay commentary.<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>In this study the conversation is told to dissolve in higher viewership\u2019s because how chaotic chats are with people commenting to the streamer. In this study they research on describing the organization of how discourses occur during the live stream.\u00a0<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>Nascimento, Gustavo &amp; Ribeiro,<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>Manoel<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>&amp; Cerf,<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>Loic<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>&amp; Cesario, Natalia &amp;<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>Kaytoue, Mehdi &amp;<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>Ra\u00efssi,<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>Chedy<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>&amp; Vasconcelos, Thiago &amp;<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>Meira<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>Jr, Wagner. (2014). Modeling and Analyzing the Video Game Live-Streaming Community. Proceedings - 9th Latin American Web Congress, LA-WEB 2014. 1-9. 10.1109\/LAWeb.2014.9.<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>In the fifth article, \u201cmodeling and analyzing the video game live streaming community\u201d<\/span><\/span><span class=\"normaltextrun\"><span>,<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>discusses<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>that<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>with higher growing rates<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>in the<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>gaming<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>industry, streaming video games are rising. By how popular of live streaming platforms are creating more platforms for video gaming. They study how streamers and spectators behave by observing the<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>chat to<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>gather a more thorough<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>understanding<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>how streamers behave, and how online entertainment<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>like live streaming<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>is different<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>but changing the gaming world by being different<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>than<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>previous platforms. They observe the time spent on a streamers page based on current viewers<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>which help describe behavioral patterns.\u00a0<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>Wulf, T., Schneider, F.M., &amp;<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>Queck, J. (in press). Exploring viewers\u2019 experiences of<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>parasocial<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>interactions with videogame streamers on Twitch. Cyberpsychology, Behavior, and Social.<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>In the sixth article, they study the difference of watching regular tv and live video streaming where you can directly talk to the streamer. They observed and analyzed in three categories, individual, collective and no addressing and attention vs no attention with the chat. They come to find that more interactions helped with why viewers viewed the stream.<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>gaming,primetime.\u201cStreamingTips!!\u201dHttps:\/\/Www.facebook.com\/2263866483670387\/Videos\/457919612092126, Facebook.com.<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>In this 7<sup>th<\/sup><\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>source<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>is<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>video,<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>you will visually see comments being answered streamer to viewer. This video shows how communication works within live streaming between streamer and viewer. He begins with<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>I\u2019m<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>opening chat ask me something and he starts replying. He answers a large amount of question. He also describes some equipment needed for live streams and why he uses certain equipment.<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>Hitmangaming\u201cwarzonetimebaby,letsgo!\u201dhttps:\/\/www.facebook.com\/102135107877754\/videos\/201256565099085, Facebook.com<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>In this 8<sup>th<\/sup><\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>source<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>is<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>video<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>that shows<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>you will see how viewers in the chat are entertained. He is a horrible gamer, but he is entertaining therefore people love him. He is vulgar and people love how vulgar he can be. Hitman gaming engages with his audience but<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>overall<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>he receives views because of the entertainment which answers the question of why viewers watch streamers.\u00a0<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>King Kaplow Live \u201cfollower Fridays\u201d,<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><a href=\"https:\/\/www.facebook.com\/110232784004090\/videos\/913491892759836%20facebook.com\" target=\"_blank\" rel=\"noopener noreferrer\"><span class=\"normaltextrun\"><span>https:\/\/www.facebook.com\/110232784004090\/videos\/913491892759836<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>facebook.com<\/span><\/span><\/a><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>In this 9<sup>th<\/sup><\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>source<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>is<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>video<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>of<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>king Kaplow has the follower Friday games. This is a day where the streamer plays 2 consecutive matches with 3 people that follow his streaming page on<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>facebook. He demonstrates and explains the gameplay strategies as the progresses. He communicates with followers in the way of playing games and helps gain his community.<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>Phree<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>gaming,<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>\u201c#2 sniper in warzone\u201d<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><a href=\"https:\/\/www.facebook.com\/103870221691735\/videos\/459218541799975%20facebook.com\" target=\"_blank\" rel=\"noopener noreferrer\"><span class=\"normaltextrun\"><span>https:\/\/www.facebook.com\/103870221691735\/videos\/459218541799975<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>facebook.com<\/span><\/span><\/a><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>In this 10<sup>th<\/sup><\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>source is video,<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>Phree<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>gaming is new streamer on<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>facebook<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>gaming. In this video it shows you how he engages with viewers. Where<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>phree<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>asks the viewers if they are not following type in chat a<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>way<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>he can gain your followership. His gameplay is advanced and tells play by play gameplay. He has only been streaming for 8 weeks and has gained 25 thousand followers. This is a reason why people follow and watch his stream because of the high level of<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>gameplay.\u00a0<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>Stylez<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>qp, \u201cTOP 9000 IN THE WORLD -\"KILLS\"#1 AFRO ON FACEBOOK!\u201d<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><a href=\"https:\/\/www.facebook.com\/112076670215695\/videos\/184384773300805%20facebook.com\" target=\"_blank\" rel=\"noopener noreferrer\"><span class=\"normaltextrun\"><span>https:\/\/www.facebook.com\/112076670215695\/videos\/184384773300805<\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>facebook.com<\/span><\/span><\/a><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>In this 11<sup>th<\/sup><\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>source is video of another streamer that has higher average viewers. This video shows how communication happens during a stream. He interacts with the community and gives high level gameplay. He plays games that consist of quad matches mainly and as you can see in the game title, he is top 9000 in kills in the world.<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>Youtube.com. 2021. [online] Available at: &lt;https:\/\/www.youtube.com\/watch?v=7xggjnvT_Ok&gt; [Accessed 30 March 2021].<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span><\/span><span><\/span><\/p>\r\n\r\n<\/div>\r\n<div>\r\n<p class=\"paragraph\"><span class=\"normaltextrun\"><span>In this 12<sup>th<\/sup><\/span><\/span><span class=\"apple-converted-space\"><span>\u00a0<\/span><\/span><span class=\"normaltextrun\"><span>source is video of equipment that is necessary for streaming video games. It explains a cheaper way to have a streaming setup. They go over pc monitors wires software and mic setup. This is how the communication happens during the stream by having the proper equipment that helps streamers engage in their live stream.<\/span><\/span><span class=\"eop\"><span>\u00a0<\/span>\u00a0<\/span><span><\/span><\/p>\r\n\r\n<\/div>","rendered":"<h3>English 102, March 2021<\/h3>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">In my final essay I will be discussing how and why communication happens between streamers and viewers. This topic is relevant to my experience because I am new to the streaming world. Being new to streaming and trying different platforms<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">to gain and reach audiences in the last month I have gained 50 followers. Hearing how other streamers started and how fast they reached their growth inspires me to keep streaming. You must stream gameplay at least 40 hours a week. For instance, there is a streamer who started out the same time I did he now has 14,000 followers, the only difference between me and his stream success is he did 24-hour streams, 48-hour streams. The followers came easy for him after 3 or 4 weeks of streaming. Communicating with the viewers is a big reason they will keep coming back to view your stream. Also, the level<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">of gameplay<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">on how good you are at the game is a deciding factor for viewership.<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">Im<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">not trying to get rich from streaming but by doing the research essay I will gain knowledge on how and why viewers watch a stream. My Thesis statement will be how<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">communication leads<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">to<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">viewers and why they stay in the stream.\u00a0<\/span><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">Streaming is all about communication from viewer to streamer, streamer to viewer and talking throughout the stream with teammates. Communication is a major key to a streamer\u2019s success. I did not realize how much communication is being used while streaming Until I started researching the topic. In my experience I would communicate to viewers but there is more<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">communication that is required to be successful in streaming. Any one can communicate but to communicate effectively is a different story. Having an intelligent engaging interaction with someone through a camera lens, viewers talking to you through commenting in a chat box, reading the viewers comments and acknowledging them is hard to do all while playing a game. With going back to school and learning to communicate in a more effective way will help<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">with streaming. Communication is simple enough, the literacy is difficult, from reading comments, engaging with the audiences, answering as<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">much<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">questions and playing well all determines the how and why viewers watch.\u00a0<\/span><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">Some of the research questions I will be answering are why does a viewer watch a live<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">stream? How communication helps the stream? Does communication help with other interpersonal skills?<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">Do viewers watch stream to gain gratification from streamer acknowledgment? Why is communication in streaming important? What kind of literacies are used within streaming?<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">I will also include my experience with watching and communicating with streamers I watch and my experience when I am streaming.<\/span><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">The academic fields that are related to my topic of communication from streamer to viewer and viewer to streamer are linked to one another. These academic fields are communication technology, behavioral psychology, Computer sciences, computer technology, developmental psychology, and social psychology. These academic fields<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">investigate<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">how and why communication from streamer to viewers and viewers to streamer happen. Streaming is up and coming<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">there are studies happening to gather data on recent years since there are more platforms for streaming in recent years.\u00a0<\/span><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">I will start my research essay with an introduction paragraph. Within this introduction paragraph I will discuss how communication reading and writing plays a role on the streaming<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">platforms in a brief condensed paragraph. In a couple sentences I will discuss how streamers interact with there audiences, how viewers interact with the streamer, why they interact with one another, and show the importance of communication from my own experiences. These questions will lead to other questions on how and why interactions happen within a stream. I will end my intro with a thesis to my essay which is why and how<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">communication happens within a stream.<\/span><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">\u00a0In my next paragraph, I will discuss how communication happens within a stream. I will go over some streaming terms and how the viewers to streamer communication happens. In this section I will be putting info I find from a scholarly article with the data they find on how communication works within a stream. I will have a few articles to help break down how communication happens in a stream.<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">In this paragraph I will discuss the research topic of how communication works within a stream.\u00a0<\/span><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">Next, I will start discussing why the communication is happening. I will explain why from a viewer\u2019s point of view and I will explain from a streamer point of view.<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">In this section I will use a scholarly article data on why communication happens within a stream from both views of viewers and streamers. In the paragraph I will discuss the research topic of why<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">communication<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">is important<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">during a<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">stream.<\/span><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">Next, I will discuss if<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">communication<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">within streaming helps other interpersonal skills. I will use the data in a scholarly article to determine whether other interpersonal skill<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">are<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">developing.<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">I will also show how communication works by a stream setup video. This will show what kinds of equipment is used to broadcast a live stream. By showing how communication starts from the equipment to streamer engaging with the audience. This will bring in another research question of how and why a viewer communicates to the streamer.\u00a0<\/span><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">I will use live streams from primetime gaming on Facebook. He is a great example and shows how he communicates to his community. He has 45,000 followers 3,000 supporters, and at least 200 people watching his stream at once. He reads almost every comment that is being asked to him. He engages with the audience and the audience is intrigued to stay around. Primetime is a great example because he talks for hours and barely plays the game anymore. To just sit talk and have 200 viewers is impressive. This also shows the gratification that happens through the interactions happening during the stream. Which will help answer the research question of why communication happens.\u00a0<\/span><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">Another streamer<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">I will show is hitman gaming, why people watch his live stream is because it is very entertaining. The worst gamer but he keeps viewers coming back to watch. He has over 200,000 followers and a minimum of 1,000 people watching him live and had 4.5 thousand viewers watching him live at once. He demonstrates how and why communication is important during the stream. The way he interacts with his community is in a vulgar, rude, sexual way but it is very entertaining.<\/span><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">To wrap things up I will take my personal experience of how and why I watch some streamers. Some streamers I watch because they do read off my comments and I feel important. Other streamer I watch because of the high level of gameplay and try to re enact their gameplay in my own. Other streamers I watch is because I play with them and I am part of the community. The streamers I will use for these examples are king Kaplow live gaming,<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">stylez<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">qp<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">gang, and<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">phree<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">gaming.<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">I will also show from my experience how I communicate and interact while I am live and streaming.<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">This is how I will write my final research paper<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">for English<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">102<\/span><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\" style=\"text-align: center\"><span class=\"eop\">Annotated Bibliography\u00a0<\/span><\/p>\n<p class=\"paragraph\"><span class=\"normaltextrun\" style=\"font-size: 14pt\">Diwanji, Vaibhav, et al.<\/span><span class=\"apple-converted-space\" style=\"font-size: 14pt\">\u00a0<\/span><span class=\"normaltextrun\" style=\"font-size: 14pt\">\u201cDon&#8217;t Just Watch,<\/span><span class=\"apple-converted-space\" style=\"font-size: 14pt\">\u00a0<\/span><span class=\"normaltextrun\" style=\"font-size: 14pt\">Join<\/span><span class=\"apple-converted-space\" style=\"font-size: 14pt\">\u00a0<\/span><span class=\"normaltextrun\" style=\"font-size: 14pt\">in: Exploring Information Behavior and Copresence on Twitch.\u201d Computers in Human Behavior, vol. 105, 2020, p. 106221.,<\/span><span class=\"apple-converted-space\" style=\"font-size: 14pt\">\u00a0<\/span><span class=\"normaltextrun\" style=\"font-size: 14pt\">doi:10.1016\/j.chb.2019.106221.<\/span><span class=\"eop\" style=\"font-size: 14pt\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\">\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">In<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">this<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">article, \u201cDon\u2019t just watch join in\u201d by<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">Diwanii<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">Vaibhav,<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">et al. explains how experiences of live streaming helps create the interaction between viewer and streamer on streaming platforms. The interactions happen in various ways such as production information, reception information, reaction information and reward information. By observing how streamers on twitch,<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">dooleynotedgaming<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">and<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">gotholion, over a period they gained enough valid information to on go the research question. These research questions gathered by observing and monitoring the live stream helps obtain the data needed. The data collected what favorite to least way of interactions were taking place and how they were taking place.<\/span><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">Wohn,<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">Donghee<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">Yvette, et al. \u201cUnderstanding Digital Patronage.\u201d Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2019, doi:10.1145\/3311350.3347160.<\/span><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">In the second<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">article,\u201cUnderstanding<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">Digital Patronage: Why Do People Subscribe to Streamers on Twitch?\u201d by<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">Donghee<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">Yvette<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">Wohn<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">Peter<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">Eskander<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">et<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">al.links<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">how a community is created around a particular streamer. The interaction of subscribing to a streamer is key to create a digital patronage. Why do people subscribe to a streamer which involves paying a monthly sub fee when anyone can view a streamer free of charge. Interviews were performed on 16 different subscribers. From the interviews conducted the question why subscribe was answered by the subscribers saying the quality content was key selling point.\u00a0<\/span><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"eop\">\u00a0<\/span><span class=\"normaltextrun\" style=\"font-size: 14pt\">Sj\u00f6blom, Max, and Juho<\/span><span class=\"apple-converted-space\" style=\"font-size: 14pt\">\u00a0<\/span><span class=\"normaltextrun\" style=\"font-size: 14pt\">Hamari. \u201cWhy Do People Watch Others Play Video Games? An<\/span><span class=\"apple-converted-space\" style=\"font-size: 14pt\">\u00a0<\/span><span class=\"normaltextrun\" style=\"font-size: 14pt\">Wohn,<\/span><span class=\"apple-converted-space\" style=\"font-size: 14pt\">\u00a0<\/span><span class=\"normaltextrun\" style=\"font-size: 14pt\">Donghee<\/span><span class=\"apple-converted-space\" style=\"font-size: 14pt\">\u00a0<\/span><span class=\"normaltextrun\" style=\"font-size: 14pt\">Yvette, et al. \u201cUnderstanding Digital Patronage.\u201d Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2019, doi:10.1145\/3311350.3347160.<\/span><span class=\"eop\" style=\"font-size: 14pt\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\">\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">In the third<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">article, \u201cWhy do people watch others play video games? An empirical study on<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">the motivations of Twitch user\u201d by Max<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">Sjoblom<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">Juho<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">Hamari<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">explain that viewers view streams for the gratification and why do viewers watch streams for hours upon hours. The viewers want the content of live broadcasting \u201creal time\u201d rather than a television broadcast. The study enlisted an investigation of five ways to motivate the viewer to chime in a certain<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">streamer .<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">The main and overall reason people tune into a stream from the results gathered is to release tension. The findings also indicated a positive predictor of how many hours users watch a stream.<\/span><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">Recktenwald, Daniel. (2018). The Discourse of Online Live Streaming on Twitch: Communication between conversation and Commentary.\u00a0<\/span><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">In the fourth article by<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">Recktenwald,<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">Daniel,\u201dLive<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">streaming is a new form of online broadcasting of video games<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">from live streaming platforms\u201d. In<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">the visual game, it<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">has a \u201ccomputer-mediated communication\u201d<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">between a streamer and<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">a decently sized active chat. The way of communicating<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">online via live stream<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">is quickly<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">spreading<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">to other<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">kinds of online live<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">broadcasting<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">(gaming platforms, discords,<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">obs<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">equipment, just chatting live streams).<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">A few experts in<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">sociological and ethnographic studies argue that live streaming is a mix<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">up<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">of<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">talking or commenting<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">and gameplay commentary.<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">In this study the conversation is told to dissolve in higher viewership\u2019s because how chaotic chats are with people commenting to the streamer. In this study they research on describing the organization of how discourses occur during the live stream.\u00a0<\/span><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">Nascimento, Gustavo &amp; Ribeiro,<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">Manoel<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">&amp; Cerf,<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">Loic<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">&amp; Cesario, Natalia &amp;<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">Kaytoue, Mehdi &amp;<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">Ra\u00efssi,<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">Chedy<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">&amp; Vasconcelos, Thiago &amp;<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">Meira<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">Jr, Wagner. (2014). Modeling and Analyzing the Video Game Live-Streaming Community. Proceedings &#8211; 9th Latin American Web Congress, LA-WEB 2014. 1-9. 10.1109\/LAWeb.2014.9.<\/span><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">In the fifth article, \u201cmodeling and analyzing the video game live streaming community\u201d<\/span><span class=\"normaltextrun\">,<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">discusses<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">that<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">with higher growing rates<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">in the<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">gaming<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">industry, streaming video games are rising. By how popular of live streaming platforms are creating more platforms for video gaming. They study how streamers and spectators behave by observing the<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">chat to<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">gather a more thorough<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">understanding<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">how streamers behave, and how online entertainment<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">like live streaming<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">is different<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">but changing the gaming world by being different<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">than<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">previous platforms. They observe the time spent on a streamers page based on current viewers<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">which help describe behavioral patterns.\u00a0<\/span><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">Wulf, T., Schneider, F.M., &amp;<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">Queck, J. (in press). Exploring viewers\u2019 experiences of<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">parasocial<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">interactions with videogame streamers on Twitch. Cyberpsychology, Behavior, and Social.<\/span><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">In the sixth article, they study the difference of watching regular tv and live video streaming where you can directly talk to the streamer. They observed and analyzed in three categories, individual, collective and no addressing and attention vs no attention with the chat. They come to find that more interactions helped with why viewers viewed the stream.<\/span><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">gaming,primetime.\u201cStreamingTips!!\u201dHttps:\/\/Www.facebook.com\/2263866483670387\/Videos\/457919612092126, Facebook.com.<\/span><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">In this 7<sup>th<\/sup><\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">source<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">is<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">video,<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">you will visually see comments being answered streamer to viewer. This video shows how communication works within live streaming between streamer and viewer. He begins with<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">I\u2019m<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">opening chat ask me something and he starts replying. He answers a large amount of question. He also describes some equipment needed for live streams and why he uses certain equipment.<\/span><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">Hitmangaming\u201cwarzonetimebaby,letsgo!\u201dhttps:\/\/www.facebook.com\/102135107877754\/videos\/201256565099085, Facebook.com<\/span><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">In this 8<sup>th<\/sup><\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">source<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">is<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">video<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">that shows<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">you will see how viewers in the chat are entertained. He is a horrible gamer, but he is entertaining therefore people love him. He is vulgar and people love how vulgar he can be. Hitman gaming engages with his audience but<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">overall<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">he receives views because of the entertainment which answers the question of why viewers watch streamers.\u00a0<\/span><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">King Kaplow Live \u201cfollower Fridays\u201d,<\/span><span class=\"apple-converted-space\">\u00a0<\/span><a href=\"https:\/\/www.facebook.com\/110232784004090\/videos\/913491892759836%20facebook.com\" target=\"_blank\" rel=\"noopener noreferrer\"><span class=\"normaltextrun\">https:\/\/www.facebook.com\/110232784004090\/videos\/913491892759836<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">facebook.com<\/span><\/a><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">In this 9<sup>th<\/sup><\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">source<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">is<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">video<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">of<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">king Kaplow has the follower Friday games. This is a day where the streamer plays 2 consecutive matches with 3 people that follow his streaming page on<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">facebook. He demonstrates and explains the gameplay strategies as the progresses. He communicates with followers in the way of playing games and helps gain his community.<\/span><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">Phree<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">gaming,<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">\u201c#2 sniper in warzone\u201d<\/span><span class=\"apple-converted-space\">\u00a0<\/span><a href=\"https:\/\/www.facebook.com\/103870221691735\/videos\/459218541799975%20facebook.com\" target=\"_blank\" rel=\"noopener noreferrer\"><span class=\"normaltextrun\">https:\/\/www.facebook.com\/103870221691735\/videos\/459218541799975<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">facebook.com<\/span><\/a><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">In this 10<sup>th<\/sup><\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">source is video,<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">Phree<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">gaming is new streamer on<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">facebook<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">gaming. In this video it shows you how he engages with viewers. Where<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">phree<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">asks the viewers if they are not following type in chat a<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">way<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">he can gain your followership. His gameplay is advanced and tells play by play gameplay. He has only been streaming for 8 weeks and has gained 25 thousand followers. This is a reason why people follow and watch his stream because of the high level of<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">gameplay.\u00a0<\/span><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">Stylez<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">qp, \u201cTOP 9000 IN THE WORLD -&#8220;KILLS&#8221;#1 AFRO ON FACEBOOK!\u201d<\/span><span class=\"apple-converted-space\">\u00a0<\/span><a href=\"https:\/\/www.facebook.com\/112076670215695\/videos\/184384773300805%20facebook.com\" target=\"_blank\" rel=\"noopener noreferrer\"><span class=\"normaltextrun\">https:\/\/www.facebook.com\/112076670215695\/videos\/184384773300805<\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">facebook.com<\/span><\/a><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">In this 11<sup>th<\/sup><\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">source is video of another streamer that has higher average viewers. This video shows how communication happens during a stream. He interacts with the community and gives high level gameplay. He plays games that consist of quad matches mainly and as you can see in the game title, he is top 9000 in kills in the world.<\/span><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">Youtube.com. 2021. [online] Available at: &lt;https:\/\/www.youtube.com\/watch?v=7xggjnvT_Ok&gt; [Accessed 30 March 2021].<\/span><span class=\"eop\">\u00a0<\/span><\/p>\n<\/div>\n<div>\n<p class=\"paragraph\"><span class=\"normaltextrun\">In this 12<sup>th<\/sup><\/span><span class=\"apple-converted-space\">\u00a0<\/span><span class=\"normaltextrun\">source is video of equipment that is necessary for streaming video games. It explains a cheaper way to have a streaming setup. They go over pc monitors wires software and mic setup. This is how the communication happens during the stream by having the proper equipment that helps streamers engage in their live stream.<\/span><span class=\"eop\">\u00a0<\/span>\u00a0<\/p>\n<\/div>\n","protected":false},"author":253,"menu_order":30,"template":"","meta":{"pb_show_title":"on","pb_short_title":"","pb_subtitle":"","pb_authors":["coty"],"pb_section_license":""},"chapter-type":[],"contributor":[71],"license":[],"class_list":["post-245","chapter","type-chapter","status-publish","hentry","contributor-coty"],"part":158,"_links":{"self":[{"href":"https:\/\/pressbooks.ulib.csuohio.edu\/understanding-literacy-in-our-lives\/wp-json\/pressbooks\/v2\/chapters\/245","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/pressbooks.ulib.csuohio.edu\/understanding-literacy-in-our-lives\/wp-json\/pressbooks\/v2\/chapters"}],"about":[{"href":"https:\/\/pressbooks.ulib.csuohio.edu\/understanding-literacy-in-our-lives\/wp-json\/wp\/v2\/types\/chapter"}],"author":[{"embeddable":true,"href":"https:\/\/pressbooks.ulib.csuohio.edu\/understanding-literacy-in-our-lives\/wp-json\/wp\/v2\/users\/253"}],"version-history":[{"count":2,"href":"https:\/\/pressbooks.ulib.csuohio.edu\/understanding-literacy-in-our-lives\/wp-json\/pressbooks\/v2\/chapters\/245\/revisions"}],"predecessor-version":[{"id":574,"href":"https:\/\/pressbooks.ulib.csuohio.edu\/understanding-literacy-in-our-lives\/wp-json\/pressbooks\/v2\/chapters\/245\/revisions\/574"}],"part":[{"href":"https:\/\/pressbooks.ulib.csuohio.edu\/understanding-literacy-in-our-lives\/wp-json\/pressbooks\/v2\/parts\/158"}],"metadata":[{"href":"https:\/\/pressbooks.ulib.csuohio.edu\/understanding-literacy-in-our-lives\/wp-json\/pressbooks\/v2\/chapters\/245\/metadata\/"}],"wp:attachment":[{"href":"https:\/\/pressbooks.ulib.csuohio.edu\/understanding-literacy-in-our-lives\/wp-json\/wp\/v2\/media?parent=245"}],"wp:term":[{"taxonomy":"chapter-type","embeddable":true,"href":"https:\/\/pressbooks.ulib.csuohio.edu\/understanding-literacy-in-our-lives\/wp-json\/pressbooks\/v2\/chapter-type?post=245"},{"taxonomy":"contributor","embeddable":true,"href":"https:\/\/pressbooks.ulib.csuohio.edu\/understanding-literacy-in-our-lives\/wp-json\/wp\/v2\/contributor?post=245"},{"taxonomy":"license","embeddable":true,"href":"https:\/\/pressbooks.ulib.csuohio.edu\/understanding-literacy-in-our-lives\/wp-json\/wp\/v2\/license?post=245"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}